DUNE-DAQ
DUNE Trigger and Data Acquisition software
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#include <sys/types.h>
#include <string>
Go to the source code of this file.
Classes | |
class | OksSystem::Process |
Wrapper for process manipulation. More... | |
Namespaces | |
namespace | OksSystem |
Functions | |
std::ostream & | operator<< (std::ostream &stream, const OksSystem::Process &proc) |
STL stream operator */. | |
bool | operator== (const OksSystem::Process &a, const OksSystem::Process &b) throw () |
bool | operator!= (const OksSystem::Process &a, const OksSystem::Process &b) throw () |
bool operator!= | ( | const OksSystem::Process & | a, | |||
const OksSystem::Process & | b ) | |||||
throw | ( | ) |
Comparison operator
a | first process to compare |
b | second process to compare |
Definition at line 275 of file Process.cpp.
std::ostream & operator<< | ( | std::ostream & | out, |
const OksSystem::Process & | proc ) |
STL stream operator */.
Streaming operator
out | destination stream |
proc | the process to stream |
Definition at line 252 of file Process.cpp.
bool operator== | ( | const OksSystem::Process & | a, | |||
const OksSystem::Process & | b ) | |||||
throw | ( | ) |
Comparison operator
a | first process to compare |
b | second process to compare |
Definition at line 264 of file Process.cpp.