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DUNE-DAQ
DUNE Trigger and Data Acquisition software
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#include "daqdataformats/SourceID.hpp"#include "daqdataformats/Types.hpp"#include <bitset>#include <cstddef>#include <cstdlib>#include <map>#include <numeric>#include <string>#include <vector>Go to the source code of this file.
Classes | |
| struct | dunedaq::daqdataformats::FragmentHeader |
| The header for a DUNE Fragment. More... | |
Namespaces | |
| namespace | dunedaq |
| The DUNE-DAQ namespace. | |
| namespace | dunedaq::daqdataformats |
Functions | |
| std::map< FragmentType, std::string > | dunedaq::daqdataformats::get_fragment_type_names () |
| This map relates FragmentType values to string names. | |
| std::string | dunedaq::daqdataformats::fragment_type_to_string (const FragmentType &type) |
| Convert a FragmentType enum value to string. | |
| FragmentType | dunedaq::daqdataformats::string_to_fragment_type (const std::string &name) |
| Convert a string to a FragmentType value. | |
| std::ostream & | dunedaq::daqdataformats::operator<< (std::ostream &o, FragmentHeader const &hdr) |
| Stream a Fragment Header in human-readable form. | |
| std::istream & | dunedaq::daqdataformats::operator>> (std::istream &o, FragmentHeader &hdr) |
| Read a FragmentHeader instance from a string stream. | |
FragmentHeader struct definition
This is part of the DUNE DAQ Application Framework, copyright 2020. Licensing/copyright details are in the COPYING file that you should have received with this code.
Definition in file FragmentHeader.hpp.