DUNE-DAQ
DUNE Trigger and Data Acquisition software
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CommitDialog.hpp
Go to the documentation of this file.
1#ifndef COMMITDIALOG_H
2#define COMMITDIALOG_H
3
5#include <QDialog>
7#include "ui_CommitDialog.h"
8
9#include <memory>
10
11namespace dbe
12{
13
14namespace Ui
15{
16class CommitDialog;
17} // namespace Ui
18
19class CommitDialog: public QDialog, private Ui::CommitDialog
20{
21 Q_OBJECT
22public:
24 CommitDialog ( QWidget * parent = 0 );
25
26 void SetController();
27 QString GetCommitMessage() const;
28
29private:
30 std::unique_ptr<dbe::Ui::CommitDialog> ui;
31
32private slots:
33 void CommitMessageEdited ();
34 void OkCommitMessage();
36};
37
38} // namespace dbe
39#endif // COMMITDIALOG_H
~CommitDialog()
Including DBE.
CommitDialog(QWidget *parent=0)
std::unique_ptr< dbe::Ui::CommitDialog > ui
QString GetCommitMessage() const
Include QT Headers.